Basically I agree with suggestion #203 but I thought about adding a night limit to it.
Ghosts should get a win only 3 nights before the final 2 alive players (or the end of the round, whatever will come first)
Giving a win to players who died on the first nights and didn’t help to win in any way is kinda unfair compared to players who really helped their team but died few nights before the end.
Imo, without it, it could be a win-earning speedrun if you simply won’t leave after death.
_
Only posted my thoughts bc 203 was posted so long ago that I can’t really get a feedback there ¢-¢

i agree

It basically makes death pointless if it gives everyone who died the win. The challenge is to survive, and if you still get a win after death, then it’s like dying doesn’t even matter. So the limits to this are very necessary. Great suggestion Nani.

