The pestilence is a neutral role
The pestilence has one ability, and one passive
The pestilence can be in the same round as clown, having a 50% chance of being present, replacing a survivor
The pestilence becomes invulnerable to regular attacks after completing their win condition, only being able to die from voting or unstoppable attacks
Win condition:
Infect every alive player in the game
After that happens, get a kill and a one time use ability used by notes
Passive: (Spreadable Disease)
Everyone that interacts with the pestilence gets infected
The pestilence also knows who is infected, (they will have their letters green for the pestilence)
Ability: (Infect)
Every night, the pestilence can use this ability on someone. That person will get infected.
When every person gets infected, every player will get the message:
“The pestilence, horseman of the apocalypse, has infected everyone!” and the pestilence will get the following one time use abilities:
Ability: (Kill) ONE TIME USE
The pestilence can kill someone with an unstoppable attack
Ability: (Hire) ONE TIME USE
The pestilence can use this ability by sending a note to someone, and that someone will not know who sent that note to them (The pestilence’s note button will be green when they can use it). That person will be asked if they want to work for the pestilence or not. If they choose yes, they will become a Guard (#3550) of the pestilence. After that happens they will know each other. Otherwise, the game will continue normally.
Infection effect:
Infected people will not have any debuffs, but any people that interacts or gets interacted by infected people will also get infected. Infection can be removed by the medic and savior (the medic can heal someone to remove the infection and when the savior revives someone, the people adjacent to the revived person will also have their infection removed), but only if the medic or savior themselves are not infected.