Every night when a person with a role is killed the graverobber can steal the role from that person, they can have a total of 3 abilities stolen from the grave per game. They steal the ability from the graves, hence the name.
After they steal the ability they don’t have to use the ability the following night, so in theory you can use 3 abilities in 1 night.
If the GraveBomber hasn’t stolen 2 or more abilities then they will be seen as “good” in the Detective notes, Psychic and Dark Psychics readings. They will be seen as neutral if they stole more than or 2 abilities as expected,Vice Versa.
The Gravebomber can be witched from stealing a person’s ability.
The GraveBomber can’t be in the same round as Clown or in a round of <13 players.
The GraveBomber can not steal from non-ability roles like dead Survivors or Twins.
In the case of the GraveRobber stealing a ability from a assassin or Savior BUT their ability is already used then they lose two of their ability steals but is able to use that ability that they stole./if they don’t have 2 ability steals then they can’t steal and they don’t get another chance to steal that night. They also get a warning so they know that they are about to use 2 ability steals for 1 ability.
Scouts and Spies are completely useless against this role.
Once the GraveBomber steals the ability that persons journal gets destroyed as a little indicator of what role the GraveBuster stole if people were paying attention to that journal.
Win condition: If they are alive as one of the teams win similar to the clown.
That’s about it! Ofc all of these parts of suggestions can be changed if y’all consider adding it. I don’t know if I’m missing a specific detail or condition but if I did please let me know! Thank you for reading my suggestion and have a great day/night!
Win condition = Survive?
Also not similar to clowns win con…
Oh- I always thought that clowns win condition was either get voted out or survive
Oh- I always thought that clowns win condition was either get voted out or survive
Is that the only problem? Is it a good suggestion?
The issue with “survive” as a win condition is that your win condition poses no threat to either team. Sure your ability might, but you don’t Need to use it in order to win. Basically you can just claim this role and win with little to no issue. Really only argument is Evil can claim Graverobber, however I would argue that alone isn’t enough to say this role poses a threat to either team. Because that can be said for any role.
The issue with “survive” as a win condition is that your win condition poses no threat to either team. Sure your ability might, but you don’t Need to use it in order to win. Basically you can just claim this role and win with little to no issue. Really only argument is Evil can claim Graverobber, however I would argue that alone isn’t enough to say this role poses a threat to either team. Because that can be said for any role.
I can make a little tweak that makes it to where the GraveRobber is more deadly, have more options to kill, maybe if they steal from a dead murderer then they can kill twice?
The main issue is the win condition. I would suggest working on it.
Ok