So, the psychic will still be mutually exclusive to the spy and the dark psychic mutually exclusive to the assassin, but they will have a new ability, replacing their current one.
Ability (comparison) :
So, instead of the psychic and the dark psychic learning about the team of a chosen player, they will use their ability on 2 players at a time. After that is done, they will get to know if those two people are on the same team, or on a different team.
So if psychic uses their ability on player A and B:
If player A and B are both good then: “player A and B are on the same team”
If player A is good and B is evil: “player A and B are on different teams”
If player A and B are both evil then: “player A and B are on the same team”
If the clown is one of the players compared, then it will say the players are on different teams.
This would make the game harder but it removes the rng with being evil.
@BirthdayMabel I tried making the psychic have to interact more with their team to get good info, like the spy and the detective