As the Voodooist
(You decide what alias, Likely Good or Neutral, most likely neutral)
Mechanics:
Introduction
Voodooist:
“ You are part of the Good Team ( If you want good team) OR- You are a Neutral, link yourself to a target to protect yourself as much as possible, survive and collaborate with the important roles of the good team to catch the murderer! - OR and be the Last Person Standing! “
the RNG in this role makes it unreliable. it’s also not really necessary and inconsistent (psychic/spy/scout/DP/ambusher/clown all have ‘unique’ interactions which is basically half the viable roles this role can affect)
if you have to choose between making a role good or neutral, the better option is always good because making a fun and balanced neutral role is ridiculous work
Well lets be real for that. If They just couldnt die with the link it would kinda be too overpowered. Ontop of that being good? Means you’ll be bonded with the group so getting voted out is less likely.
So Clown & Ambusher have a chance to bypass so voodooist is simply just not killable.
Ambusher is hoping to get to you before you establish the link successfully.
Clown’s Spiritual & Anomalous Property gives it a naturally low chance to bypass.