Far
Team: Good
Notes: I know my NMR test is done, but did you know if atoms are too ‘far’ from each other they don’t ‘feel’ each other’s magnetic field and so they don’t couple in the NMR?
Inspired by @candycupoo’s Cleaner
At game start, pick a number 3-5 to designate to X. If two players are X or more steps away from each other in the player list, they are far. You can change this number once.
Each night, you can choose if players cannot target far players tonight. If you do, everyone learns this.
Note: Witch is not affected by this ability. Being witched the previous night prevents you from activating at dusk.
Balancing:
Cleaner?
I feel like this is just really weak, really only situational to prevent specific kills. Even when made an each night ability. Which is kinda RNG ish.