Sorry, we don't support your browser.  Install a modern browser

Far#3253

S

Far
Team: Good

Notes: I know my NMR test is done, but did you know if atoms are too ‘far’ from each other they don’t ‘feel’ each other’s magnetic field and so they don’t couple in the NMR?

Inspired by @candycupoo’s Cleaner

At game start, pick a number 3-5 to designate to X. If two players are X or more steps away from each other in the player list, they are far. You can change this number once.

Each night, you can choose if players cannot target far players tonight. If you do, everyone learns this.

Note: Witch is not affected by this ability. Being witched the previous night prevents you from activating at dusk.

Balancing:

  • Different number of uses
  • Different number range to designate X
  • Only visiting players learn if players cannot target far players tonight
  • Instead, if players try to target far players, they are witched.
2 months ago

Cleaner?

2 months ago

I feel like this is just really weak, really only situational to prevent specific kills. Even when made an each night ability. Which is kinda RNG ish.

2 months ago