This player’s goal is to save another person from being killed, at the cost of their own life.
Gameplay:
The Sacrificial can choose a single person (except for themself) from the player list and can defend them for the night. If the defended person is attacked, the Sacrificial will be killed instead, saving the other from their demise.
More about the role:
-Defending a player will only save them from attacks; It can’t protect them from other effects such as witching or bugging.
-The Sacrificial cannot be healed by the Medic.
-The Sacrificial can be revived by the Savior, but will be turned into a survivor for the remainder of the round.
-Because of this role’s main goal, there would be no penalty from dying after sucessfully saving another player.
Let me know your thoughts!
Bodyguard with dif attributes
