
a good assassin rework to make them stealthy rather than ruining the metagame and being the opposite
passives
actives

btw if the murderer chooses no one, a random person gets killed
I still don’t see what not stealthy about Assassin, sure it’s a loud role. But your only gripe with that is Assassins name sake and you wanting that to match the role. Also irl Assassinations are loud, really loud.
There is no reason to make this kinda of change anyways all this does is make Murderer less likely to be caught by Spy. Roles shouldn’t be made to counter other roles.
Assassin and Murderer are stronger the way they are anyways and not in an OP way. Allowing for unstoppable kills on claimed goods. As well as a double kill the same night. With counterplay of maybe just accounting for Assassin next time. Or being chill with the fact your reason for claiming most likely eliminated an Evil.
Also I don’t see what about Assassin ruins the Metagame as you mention. Assassin is a completely fine role, probably the role with the least amount of issues.
Like I said previously, just suggest a name change if it is that big of a deal.