
Team: Good
During the night, you may visit a player(let’s call it the ‘guide’)
The next night, you must use the ‘guide’s’ ability, and the guide is forced to visit you that night
You are not told what the ability does, and the guide is not notified that they were redirected
You must pick the guide again if you want to use the ability again(regardless if the player is the same)
Attributes
Witch can block both abilities, as well as the guide’s forced visit - if Witch blocks Enlightened’s 2nd ability, they must use it the night after that(and so on). The guide visit remains unchanged. Witch blocks are all independent of each other
Witch can block Enlightened’s Murderer kill, if picked
You can’t target yourself(if you have Medic’s ability)
If you pick a player that doesn’t have or no longer has an active visiting ability, it automatically fails
Picking a player with a one-time use ability forces them to waste it on you the following night(yes, even Savior), but picking Savior will give you the graveyard list as usual
Balancing
-Limited number of use?
i remember the old Role Information for witches said that you couldnt block other witches
also Clown has a visiting ability in a sense, and its a one-time use ability.

enlightened cant visit clown because clown must die to use ability
enlightened is not a witch

Erm no trash